Rendering is at the heart of modern computer graphics, driving everything from immersive video games and visual effects to simulations and virtual environments. As technology advances, the demand for high-performance graphics continues to grow, and with it, the tools available to developers. This book is a hands-on guide to mastering rendering using WebGPU and WGSL, two cutting-edge technologies poised to shape the future of web-based graphics.
Whether you're a beginner looking to learn the basics or an experienced professional seeking advanced knowledge, this book has something valuable to offer.
A ransomware hit on M&S via a supplier reveals the hidden dangers of t...
Read MoreOpenAI’s rumored GPT-5 model is quietly getting tested and could off...
Read More
Community Discussions